11/16/17
Wanted to share my lesson for today and tomorrow. I love doing
this lesson, especially this time of the year when students, and teachers, are
already mentally on vacation.
Today we are investigating the popular children's game
Tic-Tac-Toe. There are many strategies found online, or perhaps you think you
have the perfect strategy. Most people already know that the game in
unwinnable, but can you guarantee you will never lose. Remember, never losing
means you will either win or you will tie.
I always show the clip form the old move "War Games"
where the computer is trying to launch Nuclear Weapons in a simulated World
War. The solution to the problem is teaching the computer that some games are
unwinnable. They do this (SPOILER ALERT!) by having the computer
play itself in Tic-Tac-Toe. The computer then realizes that the game cannot be
won and is there a point to playing.
I see the math, the patterns, the rule. This is real math to me.
Identifying structure and seeing patterns in systems. Can you utilize this
information to empower your own thinking? That us the goal. We aim to 'educate'
ourselves in the process of identification and efficiency. And lets be honest,
kids love playing game sin school because they think they are getting away from
doing any work. I have felt for years that the key to a successful reformation
in education starts with the inclusion of gaming in school (a topic for another
time).
What is really interesting in the process of teaching this topic
is the inclusion of purposeful failure. The only way to truly find the solution
is to test your conjecture (hypothesis) which necessitates being wrong. I love
when this happens. It is hard to get students to take risks and be wrong. But
when you add a little competition to the mix, I have found most students enjoy
it and have fun, even if they lose. You also open the door for great classroom
conversations about self-esteem and self fulfilling prophecy. So many students
will say they are not good at math, therefore there is no need to try harder
because they already believe they can't do it. However, when playing a game
that little children play, everyone thinks they can do it. There is complete
and total access (for all my education friends) and each student can invest in
the learning process. Of course, as with all lessons, there are some that will
enjoy it more and others that will do the bare minimum. I still have not found
a way to have 100% engagement and excitement in my lessons (I must not be a
very good teacher).
So I encourage you to have some fun with this. See if you can
figure out the strategy and then how to teach it. let your students have fun
with it and be okay with being wrong.
If you have any other ideas or games that you use and are willing
to share please do so. As mentioned in the initial post I wrote, I am trying to
create a true and transparent collaboration. I love education, and mathematics,
and want to see it be what it needs to be. Right now we are falling short, but
with all the amazing teachers that are out there I know we can create the best
opportunities for our students to learn and thrive as problem solvers and
creative thinkers.
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